COMBO CARDS MUST BE PLAYED IN SUCCESSION (ONE AFTER THE OTHER), AS THEY APPEAR BELOW.
FOLLOW THE (SPECIAL) COMBO RULES AND NOT THE INDIVIDUAL CARD RULES.
______________________________________________
______________________________________________
SOME CARDS & SPECIAL COMBOS CREATE EXTRA PLAY PILES.
CREATE ADDITIONAL PLAY PILES NEXT TO THE LAST, ACTIVE PLAY PILE.
______________________________________________
______________________________________________
LIKE INDIVIDUAL CARDS, ONLY COMPLETE THE SPECIAL COMBO RULES IF YOU HAVE A CARD TO DISCARD.
AND, ALWAYS PLAY NON-COMBO CARDS ON THE LAST, ACTIVE PLAY PILE.
______________________________________________
______________________________________________
WHEN YOU WIN A ROUND, COLLECT ALL PLAY PILES, AND BOOK EACH OF THEM SEPARATELY.
______________________________________________
______________________________________________
WHEN CRUSH IS PLAYED, ALL PLAYERS MAY SURRENDER UNWANTED CARDS.
COLLECT THE SURRENDERED CARDS & THE DISCARD PILE AND EITHER RESHUFFLE/MIX THEM BACK INTO THE DECK, OR, PLACE THEM AT THE BOTTOM OF THE DECK.
______________________________________________
______________________________________________
"POWER PLAY" AND "PLACING" RULES PRINTED ON SOME CARDS ARE FOR ADVANCED PLAYERS ONLY.
Copyright © 2024 CRUSH GAMES, INC. CRUSH THE STRATEGY CARD GAME (TM), Patent Pending. All Rights Reserved. Made in the USA. Art and Design by ICHIMOTO Inc.
Contact us: support@crushgamesinc.com
Powered by GoDaddy
We use cookies to analyze website traffic and optimize your website experience. By accepting our use of cookies, your data will be aggregated with all other user data.